Test Server Hotfix - July 11, 2018

Teen Titans: Judas Contract

Titans Island – Open World

  • Fixed bug with Raven’s communicator head not displaying.

4 Player
Titans Targeted!

  • The difficulty of the Event version of Titans Targeted was further tuned to make it easier than the Normal version.

8 Player
Titans H.I.V.E. Base

  • Players should no longer spawn in the wrong location if joining their group after the Terra fight starts.
  • Fixed an issue where Deathstroke would engage too soon, potentially blocking access to the fight.
  • Deathstroke’s spinning staff beam now does different damage per difficulty mode and more reliably hits players.
  • Fixed an issue where stragglers would keep spawning in the Wave Event after it was complete.
  • Lowered difficulty for the volcanic gas and rock creature phase in the Terra fight.
  • Increased the tell timer for the lava stage slightly.
  • Terra and Deathstroke now both have tells before they use their blink/area of effect mechanics.
  • Both Terra and Deathstroke have had their blink/area of effect mechanic damage reduced slightly when not blocking.
  • Power Destabilizer has been renamed to Power Neutralizer.
  • Added different ability packages to Terra based on levels of rage.
  • Added responsive mechanics for Terra.
  • Adjusted timing for dividing walls in Terra fight to stop lava damage getting out too early.

Known Issues
Titans: Training Sim

  • End camera won’t play if you’re in the room where you fight Trigon.

Test Server Hotfix - July 10, 2018

Augments

  • Augments have been flagged for use in PvE & PvP instances.

UI

  • Inventory Artifact Panel: A number of minor UI bugs have been fixed.

Gear

  • Resolved an issue that was preventing Tactical Mods from showing on the item tooltip. (see known issue below)

Patching

  • Players that couldn’t patch PC Test because of the following file, should be able to now:
    • Unreal3/DCGame/CookedPC/DCFXGROUPS/ENVIRONMENT/UNIQUE/EP32/DCFXENVUNI_EP32_OPENWORLD.upk

Phasing/Queuing

  • Players that are in a group or attempt to phase to another player should no longer be put in their own instance.

Teen Titans: Judas Contract

Titans Island – Open World

  • CR 230+ players are now granted a choice of two augments after speaking with Cyborg on the Titans Island docks.
  • Reduced the amount of spawns for the Tower Defense mission.

4 Player
Titans Targeted!

  • Wonder Dog's bowl inside this alert is no longer intractable.

8 Player
Titans H.I.V.E. Base

  • Made the transport area for stopping up the volcanic vents bigger.
  • Rocks that fall from Terra's rock creatures cannot be destroyed in Event and Normal Mode.
  • Elite mode rocks can still be destroyed but take more hits to destroy based on tier of Terra rage.
  • Terra's volcanic gas phase will auto resolve if left unchecked for too long.
  • Fixed an issue where the 3rd set of floor traps would not do damage as long as it should in Normal Mode.
  • Deathstroke Ikon Suit does more damage if not blocking.

Titans: The Machine

  • Fixed an issue where Elite Mode did not get enough Waves.
  • Fixed an issue where Normal Mode received too many waves.

Feats
The following feats can now be completed (please note the know issue below)

  • Survive the Swarm
  • Disco Dance Off
  • Buzzkill
  • Rocky Road
  • Role-Crushing
  • Neutered Neutralizers
  • Turret Takeaway
  • Turret Takedown

Known Issues

  • Tactical Mods – Players will need to re-acquire their Tactical Mods and equip them.
  • Titans: H.I.V.E. - The Deathstroke boss door and entrance trigger volume will engage instantly when the first player enters his room. Please have your group at the ready before entering the room.

Test Server Hotfix - July 9, 2018

Teen Titans: Judas Contract (PC TEST ONLY)

Catalysts
Teen Titans On-Duty content will no longer drop Catalysts.

Mission
Titan Island – Open World

  • Made some improvements to the intro mission so that players are better led to the appropriate locations.
  • To the Shore - Various minor fixes to improve behaviors of the Civilians and Hacked Robots.
  • Rock'Em - Cyborg has substantially upgraded his Robot Suits with an OTA update that should increase their damage and durability.


8 Player
Titans: The Machine

  • Fixed an issue where HIVE Master's Encase did not grant Rage Crash Immunity.


Titans: H.I.V.E. Base

  • Fixed issue with sulfuric gas not doing room wide damage in the Terra fight.
  • Increased the creature add difficulty per tier or Terra's Rage, especially in Elite mode.
  • Normalized rock creature difficulty in Event Mode.
  • Increased the damage from Deathstroke's Ikon Suit and the amount of damage to bring it down before it discharges.
  • Added a new mechanic to Deathstroke fight in Normal and Elite Mode (seen in abbreviated version in Normal).
  • Transport icons will no longer show up on rocks if picked up by another player.
  • Only one HIVE Medic should spawn per door in the Wave Event.
  • The Wave Event has a 5 second delay before the first wave starts.


Known Issue: Some players may be missing their Base or League Hall. This issue will be resolved in an upcoming publish to PC Test.

Test Server Hotfix - July 7, 2018

Augments

  • Cybernetic Augments now incur the 35% experience penalty when used to fortify other Augments.
  • Fixed an issue with being unable to select rightmost Augment slot when using a controller.

Teen Titans: Judas Contract

Titans Island
Intro Mission

  • Fixed an issue where players were not able to access the Titan Island Docks.

8 Player
Titans: H.I.V.E. Base

  • Fixed an issue with endless wave event for Elite mode.
  • Fixed the floor traps so they do damage to players who use Augments.
  • Fixed an issue with Terra adds so they have the materials associated with their names.
  • Fixed the midscreen messaging with Terra and lava warning.

Titans: The Machine

  • Decreased the number of Dive Bombers in Elite Mode.

4 Player
Titans: Targeted!

  • The villain version of this alert should play a little differently now, with an additional objective to disable the Titans Tower Security Systems.

Briefings

  • Titans Among Us:- Fixed an issue where Beast Boy's Audio would not play.

Test Server Hotfix - July 6, 2018 - Titans & Augments!

New Episode: Teen Titans: The Judas Contract

The Teen Titans are back for one of DC Universe Online’s most exciting Episodes yet in Teen Titans: The Judas Contract! The Titans are looking for new recruits, so you’ll need to journey to Titans Tower and have your skills put to the test in their training room to see if you’re worthy of making the cut! Though things may turned out more complicated than originally planned when the Tower is put under siege and several of the Titans go missing. It will be up to you to save them, and find out if there is a mole in their ranks. Teen Titans: The Judas Contract features new daily and weekly Open World missions, a brand new Duo and Alert, as well as normal and Elite versions of two new Raids!

Earn new feats, discover new collections, earn new gear inspired by Cyborg and Red Robin, and more! To get started, look for Teen Titans: Judas Contract in your Mission Journal, once you have the required Combat Rating of 230. Teen Titans: Judas Contract is free to access for Members.

For a limited time, special “Event” versions of all content in Teen Titans: The Judas Contract will be available to all players, level 10+ as well! Look for these Event versions in the Events tab of your On Duty menu.

New Duo – Titans Training Sim

Do you think you have what it takes to join the Titans? Cyborg is going to put your skills to the test in the Titan’s Training Room. Though there may be a few unexpected surprises in store for you!

  • Open your On Duty Menu and look for the End-Game version of Titans Training Sim under Tier 9 of the 2 Player Tab.
  • Combat Rating: 230
  • For the Event Version - look for Titans Training Sim (Event) in the On Duty Menu under the Events Tab.
  • Minimum Level: 10.

New Open World Missions: Titans Island

Welcome to Titans Island! The Teen Titans have rolled out the red carpet for new recruits and tourists, but something is amiss, as several of the robots on Titans Island have been hacked and are wreaking all sorts of havoc! Do what you can to aid the Teen Titans (Heroes) or play along to further infiltrate their ranks (Villains).

  • Look for Titans Island in your Warp Menu or use the teleporter in the Watchtower or Hall of Doom (will display a warp location to Titans Docks initially until the introductory mission is completed)!
  • New daily and weekly missions on Titans Island!
  • Minimum Level: 10

New Alert – Titans Targeted!

Cyborg needs your help investigating what has become of the rest of the Titans, as communications with them have gone dark. Join him in a frenzied search through Titans Tower to locate the rest of the team and find out what is going on!

  • Open your On Duty Menu and look for the End-Game version of Titans Targeted! under Tier 9 of the 4 Player Tab.
  • Combat Rating: 230
  • For the Event Version - look for Titans Targeted! (Event) in the On Duty Menu under the Events Tab.
  • Minimum Level: 10.

New Raid and Elite Raid – Titans: H.I.V.E. Base

Following the trail of the missing Titans has lead you directly to the H.I.V.E. Base! Carefully proceed inside and continue your search for our missing heroes! Though you may be surprised to learn who is standing in your way!

  • Open your On Duty Menu and look for the End-Game and Elite versions of Titans: H.I.V.E. Base Raid under Expert Tier 9 of the 8 Player Tab.
  • Combat Rating: 230
  • For the Event Version - look for Titans: H.I.V.E. Base (Event) in the On Duty Menu under the Events Tab.
  • Minimum Level: 10.

New Raid and Elite Raid – Titans: The Machine

It appears the Titans have been captured by H.I.V.E., and it’s up to you to save them before H.I.V.E. can carry out their twisted and nefarious plans for the team!

  • Open your On Duty Menu and look for the End-Game and Elite versions of Titans: The Machine Raid under Expert Tier 9 of the 8 Player Tab.
  • Combat Rating: 230
  • For the Event Version - look for Titans: The Machine (Event) in the On Duty Menu under the Events Tab.
  • Minimum Level: 10.

New Gear, Base Items, Feats and More

  • Earn a new event currency: Titans Cred!
  • New gear available, inspired by Cyborg and Red Robin!
  • Plus new base items, feats, and more!


Now Available: Augments!

Augments are a powerful new system within DCUO that will be replacing R&D mods. They will perform a similar function to what R&D mods did previously in the game, but with a few key differences that make them a much more enjoyable player experience:

  • Instead of modding gear, you will now equip augments on your character via a brand new tab in the Inventory Menu titled “Augments.”
  • Augments can be ranked up similarly to Artifacts via Exobytes, Nth Metal and other items that grant XP in the “Fortify” menu.
  • Augments will come in two varieties: Core Augments (called Implants, Runes, or Metagenes -depending on your character type) and DLC-specific Augments (simply called Augments).
  • Core Augments are very simple – they have no breakthroughs to hit and simply level up as you feed them items that grant XP.
  • DLC-specific Augments are relative to a specific piece of Content (Augments related to Episode 32 being the only ones available at launch). These have breakthroughs when ranking up (much like Artifacts) and in addition to stats will grant you content-specific bonuses for the DLC they are relative to.

Augments: Transition

The transition to the new Augments system mentioned above has been implemented in a few different ways:
Mods

  • When you log into the game if you are past Level 25, you will find all Core Augments now automatically available under your Augments tab in the Inventory menu.
  • You will also have an auto-completed mission in your Mission Journal called “Building a Power Base.” Completing this mission will grant you a ton of Augment XP in the form of Golden Exobytes that can be fed to your Augments. The Exobytes you receive are based off your character’s CR when you complete the mission.
  • Crafting
  • We have removed the ability to craft gear mods or generator mods, but have left enhanced styles and consumables.
  • Old items such as old exobytes, simple materials, complex materials, scraps, exobits, and other random crafting items are now worth Augment XP and can be fed into your Augments.
  • There is a new crafting ingredient called “Exo-Material,” which replaces the crafting requirements of removed crafting items in all remaining recipes.
  • Harvesting
  • Old exobit clusters when used now grant between 1 and 3 Exo-Materials. If you are a Member, you will always receive a bonus Exo-Material.

Feats

  • We’ve auto-completed all feats relating to things that can no longer be accomplished as a result of this transition.

Test Server Hotfix - June 15, 2018

Test Server Hotfix - June 15, 2018

Armories

  • Resolved an issue where activating an Armory would not display the items slotted in the Utility Belt.

Artifacts

  • Resolved an issue where the Seal of Preservation /Seal of Completion added to a breakthrough would not display the icon on the Breakthrough UI.

  • The Artifact Tutorial will highlight the Artifact tab’s new location in the UI.

  • Increased the standard amount of dropped Nth Metal

Read More

Test Server Hotfix - June 12, 2018 - The Death of Superman: Part 3

Test Server Hotfix - June 12, 2018 - The Death of Superman: Part 3

The Death of Superman: Part 3

New Solo: The Last Son of Krypton

Superman’s body has gone missing from the Fortress of Solitude! Supergirl has concluded that someone has used the Phantom Zone projector to take his body, which could lead to dire consequences if it is weaponized. Go to the Phantom Zone with Supergirl and find out who is behind this inter-dimensional grave robbery! To get started, look for The Last Son of Krypton in your Mission Journal, once you have the required Level of 10.

Read More

Test Server Hotfix - June 9, 2018 - Summer!

The Tides of War Summer Seasonal Event

The battle for the throne of Atlantis continues! Ocean Master, Aquaman's conniving half-brother, has rallied a force of mutineer Atlanteans in an attempt to displace King Arthur and take the throne! The Atlantean civil war has breached the waters of Metropolis.

Track Tides of War in your Mission Journal and check the Events tab in the On Duty menu to battle for the Atlantean Outpost. Or alternatively you can now use the Warp Menu to head directly to the Open World Content by selecting Summer Seasonal: Ocean Master. Fight for your side, and reap new rewards including new feats!

New Feats

  • Hula Master
  • Release the Crackers!
  • Beach Cleanup Crew
  • Bubble Trouble

In celebration of our Summer Event this year, we have added new collections, new base items, breezy new island styles, and a bubbly new aura to help you cool off when the fight heats up!

Level Requirement: 10


Inventory Menu

  • Updated the inventory menu tabs from text tabs to new icon tabs.
  • Brought back the “Base” item inventory tab on the Inventory screen.
  • Utility Belts can now be deleted.
  • Destroyer’s Clawed Cannon, Oppressor’s Clawed Cannon, Medic’s Clawed Cannon, and Domaintor’s Clawed Cannon should now display correct icon.
  • Fixed the Fourth World Hands Style and Munk’s Ragged Shirt Chest Style to be Account Bound.

Style Menu

  • Fixed a bug where your character’s paper doll would sometimes not appear in the Style Menu while in a changed form.

Operation: Underworld Trials

  • Operation: Underworld Trials is now cross-faction enabled.

Gotham Wastelands

  • Gotham Wasteland Exploration Terminal Cameras no longer show they can be skipped.

Vendors

  • Fixed a bug with the Vending Unit 22 Vendor where purchasing the Vesture of Proselyte Style pieces would make other pieces of that same style set disappear from the vendor.
  • Lowered the prices of the Tier 3 Vendor trinkets in Central City to 15 Marks of Victory.