Test Server Hotfix - July 10, 2018
/Augments
- Augments have been flagged for use in PvE & PvP instances.
UI
- Inventory Artifact Panel: A number of minor UI bugs have been fixed.
Gear
- Resolved an issue that was preventing Tactical Mods from showing on the item tooltip. (see known issue below)
Patching
- Players that couldn’t patch PC Test because of the following file, should be able to now:
- Unreal3/DCGame/CookedPC/DCFXGROUPS/ENVIRONMENT/UNIQUE/EP32/DCFXENVUNI_EP32_OPENWORLD.upk
Phasing/Queuing
- Players that are in a group or attempt to phase to another player should no longer be put in their own instance.
Teen Titans: Judas Contract
Titans Island – Open World
- CR 230+ players are now granted a choice of two augments after speaking with Cyborg on the Titans Island docks.
- Reduced the amount of spawns for the Tower Defense mission.
4 Player
Titans Targeted!
- Wonder Dog's bowl inside this alert is no longer intractable.
8 Player
Titans H.I.V.E. Base
- Made the transport area for stopping up the volcanic vents bigger.
- Rocks that fall from Terra's rock creatures cannot be destroyed in Event and Normal Mode.
- Elite mode rocks can still be destroyed but take more hits to destroy based on tier of Terra rage.
- Terra's volcanic gas phase will auto resolve if left unchecked for too long.
- Fixed an issue where the 3rd set of floor traps would not do damage as long as it should in Normal Mode.
- Deathstroke Ikon Suit does more damage if not blocking.
Titans: The Machine
- Fixed an issue where Elite Mode did not get enough Waves.
- Fixed an issue where Normal Mode received too many waves.
Feats
The following feats can now be completed (please note the know issue below)
- Survive the Swarm
- Disco Dance Off
- Buzzkill
- Rocky Road
- Role-Crushing
- Neutered Neutralizers
- Turret Takeaway
- Turret Takedown
Known Issues
- Tactical Mods – Players will need to re-acquire their Tactical Mods and equip them.
- Titans: H.I.V.E. - The Deathstroke boss door and entrance trigger volume will engage instantly when the first player enters his room. Please have your group at the ready before entering the room.